Managing Your First VR Project

VR Production

Managing a VR project can seem overwhelming if you do not have all the required information or experience in producing a VR experience.  While VR production is similar in many ways to traditional production (Flat Video), there are key differences that you should keep in mind to ensure that your project is a success.

The best place to start is with the end in mind.   Once you have determined the type of project you are producing and delivering, you can better manage the variables specific to each genre or type of VR production.  Requirements specific to your project will really drive each decision you need to make.   For example, training and education content will have different needs than an entertainment or advertising and marketing project.

The biggest variables that will drive your decisions will be budget and project delivery deadlines. Once those two foundational elements are locked down, you are able to better produce it with a greater chance for success.  Our goal at Biglook360 is to deliver the maximum amount of production value and immersive experience that time and money will allow.

Here are some of many key decision drivers every VR producer should be asking their clients:

 

  • How will the VR content be displayed and distributed (ex. VR headsets, mobile devices, desktop, web, YouTube, Facebook, a combination of these, or all the above)?
  • For scale, will it be targeted for the public, small business, enterprise or some other audience?
  • Should your content be real world environments or CG worlds (animated) or a combination of the two?
  • Does the content need to be acquired or produced in 3D? same as above?
  • Does the project require utilization of a specific location or locations and if so, what is needed to get permission and access?
  • Will any special effects or CGI need to be utilized or incorporated into the content?
  • Will it require talent (actors), extras, animals, etc.?
  • What kind of music and/or voice over will be required?
  • Will any user interactivity or freedom of movement within the experience be required, such as walking, running, driving, flying, swimming, etc.?
  • Does the user need to make decisions during the experience or select, handle, physically move items, etc. within the experience?
  • Are there any data or metrics required to be captured and disseminated from the users?

 

Armed with the answers to these questions, you can begin the process of scoping your VR production.

If you get those answered and end up with more questions yourself, we recommend reaching out and partnering with an experienced VR production company.   With over 20 years of creating and producing VR applications, we at BigLook360 take these and many more integral aspects into account when planning and producing world-class VR projects for our clients.

Contact us.  We will be happy to walk through the process and help you every step of the way to ensure delivering the absolute best VR content and applications.